The goal is simple: stay alive by keeping at least one of your flags until the end.
You begin simply by making a decision, life or death. Do you choose to risk it all in the race as a live runner, dodging undead with cat-like agility? Or do you suit up with the inglorious brain-hungry heroes of the day as a Limper, Wanderer or Bolter? There are winners on both sides but you must choose one.
You can brag to your fellow runners as to your inspiring agility, crazy speed and stealth cunning. Runners will wear flags and run the entire course (no-obstacles). Zombies will get dressed up, made up and have the opportunity to either run most of the course and grab flags (Bolters), grab flags within a designated area only (Limpers), or just be on the course to watch the fun without caring about anything (Wanderers). Heck, even non-runners can enjoy this event!
Running for your life
Runners have one job...don't get caught. You'll be wearing two flags (think flag football) that represent your lives. Finish the race with either one flag intact to "stay alive". Win the day with the lowest time while remaining "alive" and become "The Fastest Living Runner" and will receive a prize.
This is an outdoor race that will take place on the campus and surrounding areas of the University of Central Missouri in Warrensburg. There are NO obstacles on the course and only a few hills. Remember that it isn't just the track, but the zombies chasing you on the track that make it tough. We will have a few Zombie-free zones on the path to give you a chance to rest.
THE BIG DAY
Runners will show up at least one hour early on race day. We will have areas setup for three different waves of runners, depending on your speed. After each wave kicks off we will load up the next wave until all three have gone. Runners will navigate the course (WITHOUT hurting any zombies) and cross the finish line. During the race there will be photographers all over the place so start working on some great poses to enjoy for generations to come!
Type I: The Wanderer
The Wanderer will wander around the course with little concern for runners.
â€¢ You will stay on a specific part of the course the entire duration of the race.
â€¢ You will not have to run ANY of the 3.11 mile course.
Type II: The Limper
For the slow at heart (and body), this is your ticket! Choose to be a Limper and you will be assigned to a section of the course. You can stand, limp, stagger, or just growl as long as you don't run. Your job is to grab runner flags that are too close for comfort.
â€¢ You will do the entire length of the course; however, you will not run ANY of the 3.11 mile course.
â€¢ Grab flags, look scary, have fun!
Type III: The Bolter
The Bolter is the ultimate zombie. They will pursue the runners for most of the full 3.11 miles of the course.
â€¢ You get to chase people without going into police custody.
â€¢ You have free reign to terrorize any and all areas of the course (except the zombie-free zones).
â€¢ Chase people, take flags. Crunch all you want, we'll send more runners!
â€¢ NOTICE: These runners aren't going to eat themselves. You probably should train a bit to catch the sneaky ones.
The Big Day
Your job on race day is to show up wearing your zombie costume. Yes, you do need a costume. It can be typical zombie casual, or something totally crazy. Have fun with it and be creative. After all, zombies don't really exist so how can you do it wrong?
Show up about 2-3 hours early and our theatre artists will give you a bit of make-up treatment for that special moment. This time is first-come, first-serve so do NOT complain if you miss it by showing up too late. You've been warned!